StjerneIdioten / I3D-Blender-Addon

Rewriting the I3D blender addon from scratch and adding long-sought community features
GNU General Public License v3.0
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[Bug Report] GE CTD when skinBindNodeIds has bad value #122

Open StjerneIdioten opened 3 years ago

StjerneIdioten commented 3 years ago

Describe the bug

If you don't name your bone vertexgroups correctly, then the exporter can potentially export a skinBindNodeIds="", which makes GE crash.

Solution

Some form of warning, if this is the case.