Closed StjerneIdioten closed 10 months ago
It'd be great if it could export just a colour too via
or
Which would then add the emissiveColor attribute, like below
<Material name="lightBeam_mat" materialId="123" emissiveColor="1 1 1 1" customShaderId="1">
Export emissive maps connected to bsdf node under the tag
<Emissivemap fileId="0"/>
in its respective material.