The new Giants I3D addon has the possibility of setting a prefix for object names for sorting purposes, which will then be removed for the final output in the i3d file. We should implement something similar.
Originally posted by **ian898** April 15, 2023
I have a suggestion on sorting the scenegraph in both Blender and GE.
if you added an alternative object name box like the alternative i3d mapping name you could add "number_" to object name to sort in blender objects in blender and have clean names on export.
The new Giants I3D addon has the possibility of setting a prefix for object names for sorting purposes, which will then be removed for the final output in the i3d file. We should implement something similar.
Discussed in https://github.com/StjerneIdioten/I3D-Blender-Addon/discussions/167