Closed crisan211 closed 4 years ago
Judging from the error log it is an error related to the shader export code. I am not at my pc right now, but I will fix it later.
The issue was a minor oversight in the code, that only presented itself when a shader uses a single float value for one of its parameters (which doesn't happen that often).
Now is working, thank you for the fix :)
Describe the bug The plugin gives an error when exporting. According to the log it is a material error. The material has the specular texture and the normal map and also a shader with the VehicleShader which has StaticLight on it. From what I have been looking at, the problem is with the StaticLight, because if I change it to Colormask it exports well.
Log file 1_export_log.txt
Screenshots