Closed ssnd292 closed 3 years ago
I have this setup in Blender where Red is Alpha 0 and Green is Alpha 1
Exported, every Vertex has the Alpha of 1.
VertexColorTest.zip
Expected is that at least those painted green, should have a different alpha value.
Exporter does what it is supposed to. It is just Blender having a very lackluster implementation of modifying the alpha channel. This discussion on blenderartist mentions how to use it.
I have this setup in Blender where Red is Alpha 0 and Green is Alpha 1
Exported, every Vertex has the Alpha of 1.
VertexColorTest.zip
Expected is that at least those painted green, should have a different alpha value.