Stormforge-gg / Bugtracker-Mistblade

Official bugtracker for the mistblade realm.
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[HUNTER] [AUTO ATTACK] #872

Open Nosebleedx opened 2 years ago

Nosebleedx commented 2 years ago

Description: the /stopattack command and auto attack management in general are not working correctly, The auto attack does not stop after the end of the duel

Current behaviour:

I press the macro where /stopattack is written, but my hunter continues to hit the target and even if I remove the target from the enemy, he continues to hit him, it also works after the duel, the auto-attack continues regardless of anything. To stop it, I have to turn away from the opponent. If there are a lot of actions, the hunter continues to hit the target after I ordered him to stop attacking, and he even hits the freezing trap. This is clearly seen in duels, I quite often get into such a situation, that's why I write a report

Expected behaviour: If my macro says /cast scatter shot /stopattack My hunter has to stop attacking the target Also, after the duel, the character must stop hitting the target

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globalgame commented 2 years ago

I guess it is only in duel and it seems such macro works on battlegrounds, also to stop cast need to use /stopcasting /stopcasting

maybe in duel need to do the same? /stopattack /stopattack

Nosebleedx commented 2 years ago

I guess it is only in duel and it seems such macro works on battlegrounds, also to stop cast need to use /stopcasting /stopcasting

maybe in duel need to do the same? /stopattack /stopattack

I usually used it 2 times, but it still doesn't help, I changed it to /cleartarget /targetlasttarget and set the autoattack to stop when changing the target

Nosebleedx commented 2 years ago

Anyway, the problem is relevant

therealCrysis commented 2 years ago

Confirmed.

query-wow commented 2 years ago

This was fixed on the legion branch of tauri. Maybe backport the fix

Cold-Martijn commented 1 year ago

Is this bug still present?

Cold-Martijn commented 9 months ago

This was fixed on the legion branch of tauri. Maybe backport the fix

Will you be able to backport this fix? :)