Minecraft mod: What is that funky smell in my backpack? Food spoils over time unless preserved. Configure any item to rot, any container to preserve items.
Is your feature request related to a problem? Please describe.
Using crafttweaker to categorize vanilla + mod foods via ore dictionary would make setting up rot times a lot faster. If we could delete the default items in the rottable lists and replace them with whichever items we'd like (including ore dictionaries), I think it would improve the config experience.
Could you write an example of how you imagine this could work? I'm guessing you are looking for CraftTweaker functions that could set "days to rot" and "rotten id" for oreDict entries like .
Is your feature request related to a problem? Please describe.
Using crafttweaker to categorize vanilla + mod foods via ore dictionary would make setting up rot times a lot faster. If we could delete the default items in the rottable lists and replace them with whichever items we'd like (including ore dictionaries), I think it would improve the config experience.
Describe the solution you'd like
Begin with defining new food to add to ore dictionary, using Crafttweaker: https://pastebin.com/LEqLYQi8 Using FoodFunk's config file, add said food items: https://pastebin.com/tGicnryH
Describe alternatives you've considered n/a sorry
Additional context n/a