StraToN / godotosc

Plugin for Godot Engine enabling Godot to manage OSC packets over UDP. Based on OSCPkt library http://gruntthepeon.free.fr/oscpkt/
GNU General Public License v2.0
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Remake with GDNative for Godot 3.x #1

Closed Olm-e closed 6 years ago

Olm-e commented 6 years ago

hello, would this be portable to godot 3.0 ? how to help ? (I don't even see how to compile this for now ... hum ... -song of the eternal noob )

StraToN commented 6 years ago

I'm really, really sorry: I have to say that this module has never really been functional. It was started a couple of weeks before GDNative was announced, which kind of cancels any interest for Godot modules - thanks to GDNative, you don't need to recompile Godot with your module.

So, this project should be moved to GDNative. Luckily though, this should not be so hard to do. I am waiting for Godot 3.0 stable release.

Olm-e commented 6 years ago

ok, so it's clear ;) thanks will be happy to follow up on this then after 3.0 stable, there are some cool music/audio-visual project that would use this

Olm-e commented 6 years ago

hello, any new on this (we talked about a basic port at GodotCon ;) ) ? I would be happy to test and report :)

StraToN commented 6 years ago

Hello :) Sorry, no time for this project yet :( I need to get GDNative working, which I didn't have the time to do yet. I have another project due very soon, I'll try to give OSC some love a bit later.

StraToN commented 6 years ago

Hi there, I found a repo that actually made it, but still as a module, not GDNative. https://github.com/djiamnot/gdosc Cheers!

StraToN commented 6 years ago

@Olm-e I found a GDNative OSC plugin : https://gitlab.com/frankiezafe/gdnative_osc Cheers ;)