Closed Discostu36 closed 1 year ago
This is expected. I don't think it's possible to make a straightforward algorithm that would detect overlapping buildings, there's just too many edge cases.
To fix this particular problem you can add building:min_level=1
to the way â„–376148599.
Describe the bug When there is a
building
footprint that is not wholly covered bybuilding:part
s, but the ladder is only used to describe a part of the building that is different from the rest, the colour/material of thebuilding
and of thebuilding:part
are rendered at the same time, leading to a glitch (flickering surface).Expected behavior The
building:part
should overwrite the properties of thebuilding
. In clear cases (unlike this one), it should inherit them (#98).Map location https://streets.gl/#54.32712,10.14138,29.25,50.75,109.19
Screenshots
https://www.openstreetmap.org/relation/3293733
https://www.openstreetmap.org/way/376148599
System information
Additional context In this case, the building footprint is a multipolygon, I don't know if this is part of the problem.