Open Sekor2600 opened 3 years ago
This is something we want for all world objects really, basically being able to aim at a table-top and place a candle or lamp or anything on top of it without it having to be next to a wall. So, some way for the placement rules when placing an object to treat 'WorldObjectBlock' blocktypes as if they were the same as solid cubes of another blocktype.
We would need Something like [Stackable] not that you put Table on Table and would need to see that we can not put other things like Candle on Candle on Table. maybe [Stackable,1] and for Conatainer [Stackable,3] etc
For Container it would be nice to make them Stackable without Tricks. With current System you can only stack them with a Wall.
And they are not on Solid Ground with this.
Would have Impact from this https://github.com/StrangeLoopGames/EcoIssues/issues/17741