Closed Darkhand81 closed 10 months ago
Is this a world with settlements turned on or off or a migrated world?
It should be a fresh, non-migrated world, with default Features untouched. I did however delete a previous world and what I thought were all associated files and configs from an older v9 world, then updated the server with Steamcmd and regenerated.
I was able to reproduce the initial crash in single player in a separate fresh singleplayer world however. The client continues running but loses connection to what I'm assuming is the crashed internal server and displays the disconnected icon in the lower right.
Possibly related, but this world is also having trouble with active elections not being visible. The elections page shows 'No Running Elections' when there are in fact elections open, and no one is able to vote.
Well, if settlements are enabled a "Capitol" does not exist, but "Town Foundation", "Country Foundation" and "Federation Foundation". A capitol only exists on settlements disabled words. You were basically trying to spawn a blocked item. We'll make sure that's caught before crashing.
We have a fix that prevents placing stuff not compatible with the respective settings and I am not able to reproduce this on correct settings, hence closing as addressed / not reproducable.
Confirmed fixed! Thank you!
Hello!
Placing a Capitol item created with the /give command immediately crashes the game in both multiplayer and singleplayer. Upon placement:
After this, subsequent attempts to create settlements via normal gameplay also seem to crash the server:
Each startup afterward is also resulting in the following warning during boot, but I'm not yet 100% sure if it's related. All issues on this world seemed to start after the attempt to place the errant Capitol though:
Might this null Capitol item still be floating in the database causing things that touch civics/settlements to crash? How would I be able to find it and remove it from the LiteDB if that were so?
Thanks!