Closed Landona24 closed 4 years ago
Version: 0.7.1.2 beta
Steps to Reproduce: Place Wind Turbine Stand ontop jump to the sides of the blades
Expected behavior: Blade world objects to be animated similar to the windmill
Actual behavior: Rather the physical object of the blades do not animate
Collision is not going to be animated on skinned meshes most likely, but we may switch this to sub-mesh anyways so I'll leave it open till then.
fixed in staging
Version: 0.7.1.2 beta
Steps to Reproduce: Place Wind Turbine Stand ontop jump to the sides of the blades
Expected behavior: Blade world objects to be animated similar to the windmill
Actual behavior: Rather the physical object of the blades do not animate