Open BlazeGuy2 opened 6 years ago
It's nice to see RCON features starting to take shape with 9.4, abit in a limited form at the moment but it is it's first implementation after all.
A suggestion I wanted to add is to potentially use/modify the existing Windows server GUI to also work as an RCON client, as a lot of work has already gone into it I don't see why not just continue to improve and make it even better? Other companies (such as Battlemetircs) will likely take up implementing their own GUI/web interface solutions as the tools and commands become more established, though this could be a way for SLG to take control to direct how remote server management is done should they wish to.
From @ClanHost on April 12, 2018 3:8
Hi, I have developed a cloud based administration tool called WebMod. For this tool to work I would require a remote connection to the server(s) to request information.
The ideal connection would be RCON and the required information listed below preferably in JSON format.
Minimum: /listplayers Username,Steam64id. /getchat Display global chat since last /getchat command issued. Most requested by server administrators.
Preferred: /listplayers PlayerID,Username,Steam64id,IPAddress,GameLocationXYZ,Kills,Ping /getchat Display global chat since last /getchat command issued. Most requested by server administrators.
Making the in-game commands available via remote console available would be good.
The more data to retrieve the better the tool :)
Thanks
Copied from original issue: StrangeLoopGames/EcoIssues#7150