StrangeLoopGames / EcoSuggestions

Repo for storing Eco game suggestions, separate from EcoIssues
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Pricing tool #1576

Open Crazy-Spy opened 2 years ago

Crazy-Spy commented 2 years ago

Hi there,

After 800+ hrs of gameplay I need to say that PRICING is the most dificult thing to me.

I was wondering if the game could have a tool attached to the store where we could put a price for raw materials and the game would suggest the MATERIAL PRICE for the recepies.

Example:

In this TOOL we have a list of all RAW MATERIALS that we can have like Rocks (basalt, geniess, Granite, limestone, sandstone, shale, stone) and logs (birch logs, cedar log, ceiba log, fir log and etc..)

Based on MILL recipe it will take 40 rock tag + 20 wood tag... if the store knows the price that we charge for the raw material, the store could suggest a MATERIAL COST for that product. In this case... lets say that logs are 0,2 and rocks are 0,2 too... that would be (40x0,2) + (20x0,2) = 8 + 4 = 12 Total Material Cost.

The store could suggest also a MANUFACTURING RATE that could also compose the final price.

In the example given... the material price would be 12 and the MANUFACTURING could be 10%, and the final price would be 13,1.

If a pricing tool could be incorporate into the game that would be extremely helpful.

There is a COST CALCULATOR MOD (https://eco.mod.io/cost-calculator) but that is not friendly. (It's insane to calculate the STEAM TRUCK PRICE).

Below it's a example of the pricing of FRIED CAMAS in that mod.

image

iuriguilherme commented 2 years ago

What that mod excels at and an in game tool could benefit is the ability to take upgrade modules and player skill into account when estimating prices.

MonzUn commented 2 years ago

There is this one too, which I prefer over the linked one. https://eco.mod.io/live-data-exporter