StrangeLoopGames / EcoSuggestions

Repo for storing Eco game suggestions, separate from EcoIssues
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Balance coal by introducing coal processing #1666

Closed 1ntrospect1on closed 2 years ago

1ntrospect1on commented 2 years ago

Most specializations are set for the whole game if they go to a coal vein and gather 1 cart of coal in 5-10 minutes. Steelproducers are obviously an exception.

This could be solved with the "crushed coal mod" which introduces processing to coal. Similar solutions are welcome.

Bear in mind it shouldn't make steel production too grindy, that's not the intention. Intention is making the miner a bit more useful, and coal as a resource more scarce.

D3nnis3n commented 2 years ago

The crushed coal "mod" is actually the in-dev version that is going to vanilla backported for White-Tiger. So that's going to definitely happen, hence closing this suggestion :)