Describe your enhancement suggestion in more detail
Displacements should be allowed to be attached to brush entities, as currently VBSP will prevent this. I remember hearing this ability was originally present in the HL2 beta (alongside the infamous env_terrainmorph), but was removed for whatever reason.
This is separate from #1002 because it will likely require more substantial changes to allow displacements to move.
What would this enhancement be for?
Tools
Describe your enhancement suggestion in more detail
Displacements should be allowed to be attached to brush entities, as currently VBSP will prevent this. I remember hearing this ability was originally present in the HL2 beta (alongside the infamous
env_terrainmorph
), but was removed for whatever reason.This is separate from #1002 because it will likely require more substantial changes to allow displacements to move.