Describe your enhancement suggestion in more detail
This would add in more parameters for having more fine control over how envmaps & phong are distorted. Currently the only distortion control we have is the $bumpmap parameter; This isn't ideal as it would also affects lighting.
By default the distortion would use the $bumpmap specified. This would be possible to change by a parameter that can change the bumpmap's scale & alternatively change the normal map used entirely. It would also be nice to be able to have 2 sets of parameters, one for phong & one for envmaps.
The closest parameter we have for this in stock is $nodiffusebumplighting, which would eliminate lighting bumpmaps & apparently doesn't work at all past 2007.
What would this enhancement be for?
Rendering
Describe your enhancement suggestion in more detail
This would add in more parameters for having more fine control over how envmaps & phong are distorted. Currently the only distortion control we have is the $bumpmap parameter; This isn't ideal as it would also affects lighting.
By default the distortion would use the $bumpmap specified. This would be possible to change by a parameter that can change the bumpmap's scale & alternatively change the normal map used entirely. It would also be nice to be able to have 2 sets of parameters, one for phong & one for envmaps.