Describe your enhancement suggestion in more detail
In Hammer there is an option for the entity names of 2D Hammer objects to be visible and I think it would be a helpful addition/option if this could be added to Brush based entites as well.
At times it can be hard to tell which brush you have selected if you have multiple brush entities occupying the same point of space in a map, for example if you have a func_brush with a trigger parented to that occupy the same space in the editor.
Regular hammer does this already, so if you're not seeing that in P2CE hammer it's a bug. Note that the name display was broken on all entities for a while, don't rememeber if it's been fixed yet or not.
What would this enhancement be for?
Hammer
Describe your enhancement suggestion in more detail
In Hammer there is an option for the entity names of 2D Hammer objects to be visible and I think it would be a helpful addition/option if this could be added to Brush based entites as well.
At times it can be hard to tell which brush you have selected if you have multiple brush entities occupying the same point of space in a map, for example if you have a func_brush with a trigger parented to that occupy the same space in the editor.