StrataSource / FGD

The FGD + Hammer resource files for games built on Strata Source.
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Missing light parameters _castentityshadow and _shadoworiginoffset #181

Closed ozxybox closed 1 year ago

ozxybox commented 1 year ago

We're missing two parameters from BaseLight (although these don't seem to apply to light_directional). _castentityshadow : a 1 or 0 boolean with a defaulted of 1 _shadoworiginoffset : a three float vector with a default of 0 0 0

These were added in L4D and are documented on the VDC as "not be available in some FGDs". https://developer.valvesoftware.com/wiki/Light