Open vrad-exe opened 8 months ago
This removes the projected texture volumetric settings by commenting them out in the FGD. Volumetrics are currently not functional, so this will avoid confused users turning them on and wondering why it doesn't do anything or produces broken results
Is team planning on not fixing this before release?
Second that question by MyGamepedia, when the shader gets ported is this going to be readded?
This removes the projected texture volumetric settings by commenting them out in the FGD. Volumetrics are currently not functional, so this will avoid confused users turning them on and wondering why it doesn't do anything or produces broken results