We already have it in game, but probably not functional. In Mapbase we can use it for - override the default citizen type, toggle legacy and ep2 flashlight versions, change stunstick pickup behavior, allow SP respawn, set player squad autosummon.
I suggest because of it's not only new opportunities, adding of this entity should solve some problems that in game currently, https://github.com/StrataSource/Portal-2-Community-Edition/issues/1377https://github.com/StrataSource/Portal-2-Community-Edition/issues/1376 and stunstick that player use as weapon by default.
This would be re-implemented as a separate entity. We have info_portal_gamerules, so we would implement info_hl2_gamerules since you are never meant to be spawning this entity.
Which component should be improved?
Entity
Describe your suggestion
We already have it in game, but probably not functional. In Mapbase we can use it for - override the default citizen type, toggle legacy and ep2 flashlight versions, change stunstick pickup behavior, allow SP respawn, set player squad autosummon. I suggest because of it's not only new opportunities, adding of this entity should solve some problems that in game currently, https://github.com/StrataSource/Portal-2-Community-Edition/issues/1377 https://github.com/StrataSource/Portal-2-Community-Edition/issues/1376 and stunstick that player use as weapon by default.
hl2_gamerules
.P2CE stunstick.
hl2_gamerules
inputs.