Closed MyGamepedia closed 7 months ago
This is not something we are interested in fixing. We accept HL2 bugs if they break compatibility with Portal 1, this doesn't break compat at all.
This is not something we are interested in fixing. We accept HL2 bugs if they break compatibility with Portal 1, this doesn't break compat at all.
Will I be able to fix things like this with AngleScripts?
Given it lies directly within the rpg code, chances are no. Mixin support for AS would be awesome, but we realise that so much would have to go into it that it's not feasible on our end.
Given it lies directly within the rpg code, chances are no. Mixin support for AS would be awesome, but we realise that so much would have to go into it that it's not feasible on our end.
It turns out that if I need to fix this - I will need to write weapon_rpg from scratch.
Describe the bug
Viewmodel don't disappear, laser point too. Also in original
Half Life 2
. Fixed inHalf Life 2: Deathmatch
(however the RPG laser beam is still buggy). P2CE.https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/a0779002-427e-4bbc-99dd-a5d8895608df
Half Life 2: Deathmatch
.https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/131fc19b-ec8d-44fb-8b61-cef818a7a005
To Reproduce
d2_coast_05
.Operating System
Any.