Open vrad-exe opened 10 months ago
Initially marked as low, but I think we'll move it to very low. While I think it'd be cool to have 4 splitscreen players, I can't see this being worth the effort. increasing splitscreen player count has some implications in the networking code, as well as in the UI.
Which component should be improved?
Other
Describe your suggestion
Max splitscreen players should be increased from 2 to 4. From my experience messing with this on alien swarm it should be as simple as just changing
MAX_SPLITSCREEN_PLAYERS
inshareddefs.h
.Besides 4 splitscreen players being the standard for games, it also seems to be the current engine limit. More players than that could maybe be nice for certain setups (e.g. ultrawide monitors) but otherwise seems a bit excessive and beyond the scope of this issue.