When using a PBR material, the reflections (even without an envmap) become darker and lighter depending on where in the level I am looking at them from. This is most noticeable when moving through portals and seeing the color darken quickly.
Issue Map
My own styleguide map.
To Reproduce
Put a PBR material on some brushes in the level.
Look at the material from different angles and positions.
Describe the bug
When using a PBR material, the reflections (even without an envmap) become darker and lighter depending on where in the level I am looking at them from. This is most noticeable when moving through portals and seeing the color darken quickly.
Issue Map
My own styleguide map.
To Reproduce
Put a PBR material on some brushes in the level. Look at the material from different angles and positions.
Operating System
No response