StrataSource / Portal-2-Community-Edition

Task tracker for Portal 2: Community Edition
https://www.portal2communityedition.com
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Bug: Gel can inconsistently stop playing impact sounds #1658

Open Wolfcl0ck opened 4 months ago

Wolfcl0ck commented 4 months ago

Describe the bug

Build Information

Chaos.exe Build Date: 06-11-2023 22:13:42 UTC Server Build Date: 06-11-2023 22:24:40 UTC Client Build Date: 06-11-2023 22:24:41 UTC Branch: Default, using Panorama UI

Hardware Information

CPU: AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz GPU: 4095MB NVIDIA GeForce RTX 2070 (EVGA) RAM: 32 GB DDR4 RAM, 2x 16 GB Corsair

Bug Information

During a playthrough, the sounds expected to be produced by gel failed to play on sp_a3_speed_flings. I was unfortunately unable to reproduce this bug when attempting to do so.

Additional Potential Factors

"cl_portal_crosshair_mode" was set to 1 Game is running in Borderless Windowed mode Game is running with -multirun enabled Game is running with -insecure enabled sv_cheats 1 was enabled

Footage

https://github.com/StrataSource/Portal-2-Community-Edition/assets/16748747/c29430eb-bbae-4d66-900c-759396126586

Issue Map

sp_a3_speed_flings

To Reproduce

Exact Reproduction steps unknown. Occurred once for me just when playing sp_a3_speed_flings.

Operating System

Windows 10 Home 64-bit, build 19045.3570