Describe your enhancement suggestion in more detail
P2 has unique behavior for grabbing objects, that causes them to snap upwards when other geometry is nearby. This was clearly designed to prevent cubes from getting snagged, but works horribly with smaller objects and smaller gaps. A cvar to disable this and revert to p1-like grab functionality (or at least something similar) would be very welcome.
What would this enhancement be for?
Audio
Describe your enhancement suggestion in more detail
P2 has unique behavior for grabbing objects, that causes them to snap upwards when other geometry is nearby. This was clearly designed to prevent cubes from getting snagged, but works horribly with smaller objects and smaller gaps. A cvar to disable this and revert to p1-like grab functionality (or at least something similar) would be very welcome.
Examples:
https://github.com/user-attachments/assets/6059d8a8-5e53-4c5f-8785-67cec2952125
https://github.com/user-attachments/assets/0f7fd70c-f7d8-4592-844a-cf0552a5994f