If an item_paint_power_pickup is set to gel type 0, the model will appear white instead of Repulsion Gel's color, and when touched will remove all of the player's paints while spamming the HL2 use sound. All other gel types work fine, and setting the type to 0 using a comp_kv_setter also works correctly, so I'm not really sure what's going on here.
If an
item_paint_power_pickup
is set to gel type 0, the model will appear white instead of Repulsion Gel's color, and when touched will remove all of the player's paints while spamming the HL2 use sound. All other gel types work fine, and setting the type to 0 using acomp_kv_setter
also works correctly, so I'm not really sure what's going on here.