Closed BRUHegg closed 2 years ago
Could you specify what would be the new datarefs? We should also make sure that all the changes in the visual model have an impact in the flight model.
All the datarefs you mentioned (exept for gear doors) are writable and have an impact on the flight model, so I don't get the point of using custom datarefs.
Or do you mean the animations use the wrong default dataerefs? Which might be the case.
So here are the datarefs: sim/flightmodel2/wing/aileron1_deg[0] - left outboard aileron sim/flightmodel2/wing/aileron1_deg[1] - left inboard aileron same is for the other side just the dataref has to be sim/flightmodel2/wing/aileron2_deg. sim/flightmodel2/wing/flap1_deg[0] - flaps sim/flightmodel2/wing/flap1_deg[1] - slats nathroxer already knows what the gear doors have to be set to but gonna leave it here as well just in case Strato/777/gear/doors[] indexation is the same as for the landing gear: starting from the nose and finishing by the right mlg Animations use correct datarefs. I just forgot to specify the datarefs. Sorry.
@nathroxer Have you completed these yet?
Assign slats and flaps, outboard and inboard ailerons, landing gear and gear doors to different datarefs This will allow for a more realistic simulation. :)