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StrawberryJam2021
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StrawberryJam2021
Repository containing all code mods for the Celeste Strawberry Jam Collab 2021
MIT License
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Fix persistence bug 2.0
#452
bigkahuna443
closed
1 week ago
1
Remove WindTunnelNoParticles
#451
bigkahuna443
closed
2 weeks ago
0
Avoid potential compatability issues by not changing the stack type in PocketUmbrellaController
#450
Lollyde
closed
2 weeks ago
1
Fix issue with speed preserving puffers using static variables
#449
swoolcock
closed
2 weeks ago
1
fix sprite swap crash
#448
CaptainCarpensir
closed
1 year ago
0
Trigger for fixing liftboost scams in pumber
#447
m47a
closed
1 year ago
0
Fix "require dashless" trigger bug
#446
bigkahuna443
closed
1 year ago
0
Add loop block outline
#445
bigkahuna443
closed
1 year ago
0
Grab Temple Gates + Freeze Frames
#444
catapillie
closed
1 year ago
0
Add Outlines to LoopBlocks
#443
tkavner
closed
1 year ago
2
Add outline to triple boost flower
#442
tkavner
closed
1 year ago
2
Really fix WonkyCassetteBlock keeps updating even tas is paused
#441
DemoJameson
closed
1 year ago
0
Fix regressions
#440
bigkahuna443
closed
1 year ago
0
Fix WonkyCassetteBlock keeps updating even tas is paused
#439
DemoJameson
closed
1 year ago
0
Temporarily make invisible barriers collidable on initial beam update
#438
swoolcock
closed
1 year ago
0
should fix the ahs tp crash
#437
Viv-0
closed
1 year ago
0
Hide Rainbow Berry during credits
#436
bigkahuna443
closed
1 year ago
0
Fix bubble return death bug
#435
bigkahuna443
closed
1 year ago
0
Fix MaskedOutline crash
#434
bigkahuna443
closed
1 year ago
0
Fix TAS tools/credits conflict
#433
bigkahuna443
closed
1 year ago
3
add JP+CH
#432
BLimmie
closed
1 year ago
0
Raise delay before fill animation
#431
maddie480
closed
1 year ago
0
Finalize credits (?)
#430
bigkahuna443
closed
1 year ago
0
fix input not being reenabled on save & quit
#429
m47a
closed
1 year ago
0
player null check prevents null reference exception
#428
CaptainCarpensir
closed
1 year ago
1
Remove code mod self-updater
#427
maddie480
closed
1 year ago
0
Fix change theme trigger in Library
#426
Vexatos
closed
1 year ago
0
StrawberryJam2021Bank update #12
#425
catapillie
closed
1 year ago
0
Address remaining Solar Elevator issues and suggestions
#424
catapillie
closed
1 year ago
0
More thorough fix for Grab Temple Gates
#423
catapillie
closed
1 year ago
0
Fix crash when a Glow Controller removes a light after entity spawn
#422
maddie480
closed
1 year ago
0
Credits Update
#421
bigkahuna443
closed
1 year ago
0
move sparkle texture to gui atlas
#420
CaptainCarpensir
closed
1 year ago
0
remove custom entity tags
#419
CaptainCarpensir
closed
1 year ago
0
Include the full paintbrush beam when playing sounds
#418
swoolcock
closed
1 year ago
0
Solar Elevator bugfixes and tweaks
#417
catapillie
closed
1 year ago
1
Set surface index for cassette crushers
#416
swoolcock
closed
1 year ago
0
Improve load times of wonky cassette blocks
#415
Vexatos
closed
1 year ago
0
Credits playback improvements
#414
bigkahuna443
closed
1 year ago
0
Prologue Outro Cutscene
#413
CaptainCarpensir
closed
1 year ago
0
Bugfix movie credits
#412
CaptainCarpensir
closed
1 year ago
0
Cassette crusher changes
#411
swoolcock
closed
1 year ago
0
Fix publicized field access exceptions on Mono (macOS/Linux)
#410
swoolcock
closed
1 year ago
0
Improve WonkyCassetteBlock .Update and .Render performance (again)
#409
JaThePlayer
closed
1 year ago
0
Use public Celeste.exe, remove most reflection
#408
bigkahuna443
closed
1 year ago
0
Implement wonky cassette block culling
#407
JaThePlayer
closed
1 year ago
0
DashCountTrigger null checks
#406
bigkahuna443
closed
1 year ago
0
Add Ivory Boat
#405
bigkahuna443
closed
1 year ago
0
Add Photosensitive Flag Controller
#404
Vexatos
closed
1 year ago
0
Apply Glow Controller settings on Awake instead of Added
#403
maddie480
closed
1 year ago
0
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