StressLevelZero / MarrowSDK-Legacy

MIT License
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Some poses break the body gadgets #36

Closed Woogoo336 closed 1 year ago

Woogoo336 commented 1 year ago

I found for this avatar with digitigrade legs the gadget for the lower leg is squished completely away. Rotating the joints in the prefab brings them back. I'm not sure if this affects the avatar stats or if it's just visual. I plan on working around this by giving the model a slightly more straight legged pose in Blender. Unity_colicK59Vb Note: I have the next bone past the spring as the foot, I tried leaving it blank and setting the foot as the foot but that looks terrible in game.

Woogoo336 commented 1 year ago

From what I can tell it does appear to be only visual, I rotated the knees in the prefab and fit the gadgets and rotated them back and it functions perfectly in game, stats and all.

Greased-Scotsman commented 1 year ago

Good to hear you got it working.

Woogoo336 commented 1 year ago

It remains in error in that you must go out of your way to get a usable result. It should be functional without making unnecessary changes.