Closed Woogoo336 closed 1 year ago
From what I can tell it does appear to be only visual, I rotated the knees in the prefab and fit the gadgets and rotated them back and it functions perfectly in game, stats and all.
Good to hear you got it working.
It remains in error in that you must go out of your way to get a usable result. It should be functional without making unnecessary changes.
I found for this avatar with digitigrade legs the gadget for the lower leg is squished completely away. Rotating the joints in the prefab brings them back. I'm not sure if this affects the avatar stats or if it's just visual. I plan on working around this by giving the model a slightly more straight legged pose in Blender.
Note: I have the next bone past the spring as the foot, I tried leaving it blank and setting the foot as the foot but that looks terrible in game.