Closed valentinegb closed 1 year ago
Modeling/Anim software like Blender is required to add/adjust bones of a rig. Details/how-to is not really in scope of the SDK, tho.
Modeling/Anim software like Blender is required to add/adjust bones of a rig. Details/how-to is not really in scope of the SDK, tho.
Alright, I know how to modify rigs in blender so that's alright, bit tedious/annoying sometimes though.
Our buddy Mario here doesn't have a neck (bone) :( Is there an easy-ish way I can still turn him into an avatar?