StressLevelZero / MarrowSDK-Legacy

MIT License
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how to get URP shader to fix invisible avatar #61

Closed deevol2 closed 1 year ago

deevol2 commented 1 year ago

i can't find the place....

Greased-Scotsman commented 1 year ago

If you installed the SDK correctly using the 3 packages:

https://github.com/StressLevelZero/Custom-RenderPipelineCore.git https://github.com/StressLevelZero/Custom-URP.git#Bonelab https://github.com/StressLevelZero/MarrowSDK.git

Then you will have the Universal Render Pipeline/Lit (PBR Workflow) shader available in the project. Apply it to any materials used on your Avatar.