StrikerX3 / StrikeBox

StrikeBox - Original Xbox emulator
BSD 2-Clause "Simplified" License
52 stars 9 forks source link

RDTSC scaling #16

Open StrikerX3 opened 5 years ago

StrikerX3 commented 5 years ago

Some games depend on the TSC counting at exactly 733333333 counts per second, otherwise their physics break, they run too fast, or other issues may arise.

The goal here is to research options to handle the RDTSC instruction, including features provided by the hypervisors and hardware, and implement them.