Closed mattyoung101 closed 5 years ago
I have fixed the issue on my branch https://github.com/Draika/libgdx-inGameConsole/
The problem is that in 1.9.9 the GuiConsole has changed the getProcessors method to return a SnapshotArray instead of a normal Array
That looks great, thanks for your work! Hopefully @StrongJoshua will merge the PR soon.
Hi, can you merge the PR ?
When using the latest libGDX v1.9.9 and the latest libgdx-inGameConsole v1.0.0b-SNAPSHOT, if you create a GUIConsole with the default empty constructor, the app crashes with the following stacktrace:
It seems to be due to a breaking change introduced to InputMultiplexer in 1.9.9.