Open webgtx opened 3 months ago
Hello! I will look into doing what you described (i.e. both using .tetrs_terminal.json
to hide the file and attempting to store it in the OS' appropriate location for app data/configurations).
Consider swapping json with yaml as well. I'd prefer it because it's easier to read or edit.
Hi again! I've been unhappy with how it always automatically saved for a while so now there's even a manual toggle to Keep savefile for tetrs now.
Concerning location I added some compile flags that will automatically determine a good location for the savefile e.g. ~/.config/
for Linux (if available, otherwise ./.tetrs_terminal.json
.
I will keep it as a .json
for now as it's decent and simple enough, and I don't expect a user to have to manually edit it a lot in the first place.
Let me know if this suits your needs!
Hey @Strophox, thanks for the update. Can you tell me what these flags are? I have tried to build tetris with cargo build
, but saving files doesn't work. I even checked the Keep save file for tetris
option.
The newest commit makes it so the savefile path is shown on the Settings screen.
The OS flags (cfg!(target_os =
.."windows"
/"linux"
/"macos"
) are in the code here:
https://github.com/Strophox/tetrs/blob/141ad0253768c4980d7d5f03af475f8e71866793/tetrs_terminal/src/terminal_tetrs.rs#L245-L274
At present, if saving to the chosen location fails, it is not further handled, and I should fix that sometime :)
After chaging keybindings in settings, I noticed the json file
tetrs_terminal.json
in my$HOME
directory. Why not move it to$HOME/.config
or at least hide it with a dot?