Closed StudioErrilhl closed 4 years ago
This is in progess - the tools needed have been added, and can be picked up
The tool (screwdriver) has been added, and most of the work has been done. What remains is the "click on tool in inventory to trigger breaking the lock" if you don't do it the first time you have the chance.
Modified the events for the door, fixed the addition of hints, and everything should now be in place besides the actual breaking of the lock. Pondering if I should just keep it as a "use screwdriver to force the lock", but... hm. Not decided yet.
This has been added and works
Create the "break the lock" bit (should perhaps be based off of ability due to fixing the bike? 20%?)