Open l0f3n opened 17 hours ago
me and @BeeSneeze discussed this a bit offline earlier. we figured that showing optimal paths doesn't really work because the shortest path is usually very non-intuitive. one thing we could do is highlight pages that linked to the goal article. the only thing i worry about is visual clutter in the graph view.
maybe only do this once a player has finished
i think it would be shown only when the lobby ends.
i.e. if a player visits a page that is closer to the goal page than the previous page they were on, indicate that somehow.
ideally we would place the actual node closer to the goal page to indicate that, but that might be hard and we dont even show the goal until someone has reached it. maybe only do this once a player has finished? or always show the goal page?
there are of course other, more boring ways. like indicating the optimal distance with a number somewhere on the node, or something like the thickness of the edge, or some other visual indicator, but that starts to become really unclear.