SubmergedAmongUs / Submerged

An Among Us mod which adds a new underwater map
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Keep Getting stuck in the choosing floor screen #78

Closed DoudaKarma closed 1 year ago

DoudaKarma commented 1 year ago

Describe the bug Game freeze when we have to choose where to spawn To Reproduce Steps to reproduce the behavior: Just start a game with people and it get stuck

Expected behavior I expect to start the game

**Version

Additional context Was playing with my friends to try it but when we start and have to choose the floor it freezes abd it doesn't start it keep saying 5/5 (we were 5).

Alexejhero commented 1 year ago

You are using an old version of the BepInEx/core/Il2CppInterop.*.dll files. Please use the ones from the Submerged release instead

DoudaKarma commented 1 year ago

That's what i did

Alexejhero commented 1 year ago

Could you please upload the log file so i can take a look at the error?

DoudaKarma commented 1 year ago

LogOutput.log

Alexejhero commented 1 year ago

The only error in the the log is coming from TheOtherRoles. TOR hasn't updated for the latest version yet so it will not work.

[Error :Il2CppInterop] During invoking native->managed trampoline Exception: Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object. --- BEGIN IL2CPP STACK TRACE --- System.NullReferenceException: Object reference not set to an instance of an object. at InnerNet.InnerNetClient.SendOrDisconnect (Hazel.MessageWriter msg) [0x00000] in <00000000000000000000000000000000>:0 at InnerNet.InnerNetClient.FinishRpcImmediately (Hazel.MessageWriter msg) [0x00000] in <00000000000000000000000000000000>:0 --- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36 at InnerNet.InnerNetClient.FinishRpcImmediately(MessageWriter msg) at TheOtherRoles.Helpers.shareGameVersion() at TheOtherRoles.Patches.GameStartManagerPatch.GameStartManagerUpdatePatch.Postfix(GameStartManager __instance) at DMD(GameStartManager this) at (il2cpp -> managed) Update(IntPtr , Il2CppMethodInfo* )

DoudaKarma commented 1 year ago

i didn't even download TOR maybe i need to redownload it then

DoudaKarma commented 1 year ago

OH WAIT FUCK i sended the wrong log i'm sorry i sended from another version of among us

DoudaKarma commented 1 year ago

LogOutput.log

Alexejhero commented 1 year ago

This issue happens when using an old version of the BepInEx/core/Il2CppInterop.*.dll files. Please use the ones from the Submerged.zip release download instead.

Alternatively, here are just the interop files that you can replace in your among us folder:

Il2CppInterop.zip

DoudaKarma commented 1 year ago

ok i see well thank you for your help and thank you for you job on this update

Alexejhero commented 1 year ago

let me know if that solves your issue

DoudaKarma commented 1 year ago

okay i will

DoudaKarma commented 1 year ago

Ok it is now working thx

Alexejhero commented 1 year ago

Glad to hear

tartsharpcobra commented 1 year ago

niiice