SubnauticaModding / Nautilus

Nautilus, the Subnautica Modding API (formerly SMLHelper)
https://subnauticamodding.github.io/Nautilus/
GNU General Public License v3.0
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Asset bundles guide #534

Closed Indigocoder1 closed 8 months ago

Indigocoder1 commented 8 months ago

Changes made in this pull request

Breaking changes

github-actions[bot] commented 8 months ago

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Indigocoder1 commented 8 months ago

I have read the CLA Document and I hereby sign the CLA

LeeTwentyThree commented 8 months ago

I’d suggest a more broad name since asset bundles can be used for MUCH more than just custom models.

Indigocoder1 commented 8 months ago

Hm. True. Maybe "Using external assets"? I can also add something about loading other types than GameObjects in the guide at the end.

LeeTwentyThree commented 8 months ago

I think something very basic for sprites and sounds would be amazing. I can help out with audio if you need.

LeeTwentyThree commented 8 months ago

Resolves #334.

Indigocoder1 commented 8 months ago

I incorporated your feedback into the latest commit. I also added the custom prefab guide and moved some stuff around

Indigocoder1 commented 8 months ago

I can also add a small section on other things like sprites and audio like you said. I forgot to do that last night. I'm not too familiar with importing audio but I'll look into it.