The vanilla and fallback tabs added in #486 were not only hated by the majority of the community, but also completely changed how craft trees work in general which is against what Nautilus is supposed to be (that it's a collection of modder convenience tools, not vanilla game changes).
This PR was originally meant to fix the seatruck fabricator only, but it's now turned to an opportunity to revert the Workbench organization PR as it was related to this problem.
Changes made in this pull request
Added a patch to make crafting nodes and tabs work on the same level
Removed vanilla and fallback tabs
Fixed Seatruck fabricator not getting modded tree nodes.
Breaking changes
Removes the vanilla and fallback tabs, but the mods that were adding crafting nodes on tab levels should still be fine.
Closes #330
The vanilla and fallback tabs added in #486 were not only hated by the majority of the community, but also completely changed how craft trees work in general which is against what Nautilus is supposed to be (that it's a collection of modder convenience tools, not vanilla game changes).
This PR was originally meant to fix the seatruck fabricator only, but it's now turned to an opportunity to revert the Workbench organization PR as it was related to this problem.
Changes made in this pull request
Breaking changes