Closed Berserker66 closed 1 year ago
So you do not even give People time to update QMM ? We are fully aware of that issue but we can not magical provice a fix that fast.
Indeed I do not, and released an update to my mod without QModManager https://github.com/Berserker66/ArchipelagoSubnauticaModSrc/releases
Don't know if you were trying to be coy or not with that answer. But take a second to compare the amount of code in your own repo to the amount of code being maintained by the team. https://github.com/SubnauticaModding I think you'll begin to see why it would take longer to update the core libraries than it does a single mod.
Closing this issue as
I'd like to be notified when this issue is actually resolved. By sending to my e-mail you're sending mixed messages.
PrimeSonic: you don't close bugs just because it's a known issue. You close bugs when they're actually fixed. Most devs would not welcome this bug either, because they'd have logged such a bug [as a reminder] themselves
Describe the bug
Fails to initialize.
Screenshots
Additional info
"Subnautica Living Large Update" released.