SubstanceD / simple-openni

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OpenNI and NITE installed and work; Sketches Error: Can't open device: no devices found #88

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1.Run Processing 2.1 example included in example library: SimpleOpenNI -> 
OpenNI -> DepthImage (same problem with all examples)

What is the expected output? What do you see instead?

     * SimpleOpenNI DepthImage Test
     SimpleOpenNI Version 1.96
     After initialization:
     SimpleOpenNI Error: Can't open device:     DeviceOpen 
     using default: no devices found

     Can't init SimpleOpenNI, maybe the camera is not connected!

What version of the product are you using? On what operating system?
OpenNI_NITE_Installer-win32-0.27
Windows Vista x64 SP2
Kinect model 1414

Please provide any additional information below.
OpenNI and the PrimSense Kinect drivers are installed correctly as the OpenNI 
Samples work perfectly (i.e., NISimpleRead, NIViewer)

Original issue reported on code.google.com by kraus...@gmail.com on 9 Nov 2013 at 4:01

GoogleCodeExporter commented 8 years ago
having exact same issue here. Non-processing samples with OpenNI and NITE work 
fine, but this error comes up when trying to run Open Kinect and SimpleOpenNI 
example sketches in Processing 2.1. I'm running 32-bit Windows XP. I've tried 
Processing 1.2.1, 1.5.1, 2.1, and downloaded all windows/java updates. Am at a 
loss:(

Original comment by memarksh...@gmail.com on 16 Nov 2013 at 10:23

GoogleCodeExporter commented 8 years ago
Same thing here on Win7x64. For a while, I was having what I thought was a 
driver issue.  In Device Manager, PrimeSense showed up fine, Kinect Audio 
showed up fine, but I had a device can not start error on the Kinect Camera.  I 
moved the USB to my front port on the PC case and that error went away.  Maybe 
there is an issue with connecting to a USB3 port? Either way, even with that 
solved, still no device found..

Original comment by aaronco...@gmail.com on 22 Nov 2013 at 2:39

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Has anybody been able to solve this issue?

Original comment by losan...@gmail.com on 1 Jan 2014 at 7:17

GoogleCodeExporter commented 8 years ago
I have having the same issue. None of the examples will run in Processsing 2.1. 
I am  running Windows 7, 64 bit. 

Original comment by bail...@miamioh.edu on 7 Jan 2014 at 3:08

GoogleCodeExporter commented 8 years ago
Same here..
Did you guys managed to get it to work?

Original comment by mal...@gmail.com on 7 Jan 2014 at 4:45

GoogleCodeExporter commented 8 years ago
No. Still not working. 

Original comment by bail...@miamioh.edu on 7 Jan 2014 at 5:58

GoogleCodeExporter commented 8 years ago
Nope. I was going just skip the Processing and just work on the C++  openni
scriot. Shame, my buddy had it working fine.
 On Jan 7, 2014 12:58 PM, <simple-openni@googlecode.com> wrote:

Original comment by memarksh...@gmail.com on 7 Jan 2014 at 10:01

GoogleCodeExporter commented 8 years ago
Well, its nice to know I'm not the only one with this problem. I have not been 
able to get it to work. Tried on Windows Vista x86 and x64, windows 7 x64 and 
not able to get any farther. I guess I'll be using C++ libraries as well. 
Thanks, everyone. 

Original comment by kraus...@gmail.com on 7 Jan 2014 at 10:39

GoogleCodeExporter commented 8 years ago
Hello,

I am having same issue when trying to run any example sketch that comes with 
SimpleOpenNI:

==> "Can't init SimpleOpenNI, maybe the camera is not connected!"

I tried with Processing 2.1 & 2.0.3, both give same error

I am using:
- Windows 7 32-bit
- OpenNI 1.3.4.3
- Kinect Sensor 5.0.3.4
- NITE 1.4.2.42

Also I did the below:
- I made sure only PrimeSense drivers are there and used, and no Windows kinect 
driver is installed
- I never installed Microsoft Kinect SDK
- I was able to successfully run OpenNI and PrimeSense Sample programs

Yet no way to use the kinect in Processing. 

Appreciate any help or notification on this issue, and if possible to increase 
the priority of this defect to High, given that this is the only library for 
processing that really captures most of the kinect capabilities, yet it is 
broken so far.
Thanks
f.

Original comment by ria...@gmail.com on 12 Jan 2014 at 2:14

GoogleCodeExporter commented 8 years ago
Hi,

It is working for me now. By installing windows kinect SDK v1.7 on top of 
OpenNI, Kinect sensor and NITE, and ignoring the warnings on internet about 
OpenNI not being compatible with microsoft SDK. I don't know how but i have 
microsoft kinect drivers and PrimeSense ones in my device manager and it is 
working fine.

I can now use the examples provided in the simpleopenNI for processing

thanks
f.

Original comment by ria...@gmail.com on 12 Jan 2014 at 2:52

GoogleCodeExporter commented 8 years ago
It was the same problem with me. After installing Microsoft SDK it started to 
work.

Win 7 x64

Original comment by canal...@gmail.com on 15 Jan 2014 at 5:24

GoogleCodeExporter commented 8 years ago
Solved installing Microsoft SDK over Open NI and NITE. Thank you guys!

Original comment by geowh...@gmail.com on 21 Jan 2014 at 7:44

GoogleCodeExporter commented 8 years ago
Exactly what was that you downloaded for OpenNI and NITE? My examples are not 
working..,

Thank you

Original comment by losan...@gmail.com on 22 Jan 2014 at 2:28

GoogleCodeExporter commented 8 years ago
Same problem, but with OSX and processing 2.1.1 (new release as of Jan 2014)

Original comment by alexande...@gmail.com on 22 Feb 2014 at 12:39

GoogleCodeExporter commented 8 years ago
Same problem here, but with OSX (10.8.5) and processing 2.1.1. Exact error is: 

SimpleOpenNI Version 1.96
After initialization:

SimpleOpenNI Error: Can't open device:      DeviceOpen using default: no devices 
found

Original comment by rednoy...@gmail.com on 18 Apr 2014 at 9:05

GoogleCodeExporter commented 8 years ago
I also have encountered the same problem on Processing 2.1.2 on Max OS X 
(10.7.5). I followed the installation instructions on the official wiki. Same 
error. Anyone found a fix for this? 

Thanks!

Original comment by Antoine....@gmail.com on 12 May 2014 at 6:35

GoogleCodeExporter commented 8 years ago
After installing the XBOX SDK it worked. Thanks guys

Original comment by nerudomr...@gmail.com on 4 Jun 2014 at 3:04

GoogleCodeExporter commented 8 years ago
Curious - has anyone figured a way out of this error w/out installing Kinect 
SDK? I'm on a 32 bit system.

Original comment by wovenb...@gmail.com on 15 Dec 2014 at 6:49

GoogleCodeExporter commented 8 years ago
It also does not seem to be fixed like this with v2 Kinect, still cant get it 
to work, is there maybe another way to define the used Kinect other than new 
SimpleOpenNI(this) ?

Original comment by michi....@web.de on 24 Dec 2014 at 1:50

GoogleCodeExporter commented 8 years ago
AFTER INSTALLING THE OPENNI 2 I INSTALLED THE KINECT SDK 1.7 ON TOP OF THAT ONE 
AND THE PROCESSING EXAMPLES STARTED TO WORK. THANKS GUYS FOR THE HELP!!!! 

Original comment by lu...@hotmail.com on 8 Feb 2015 at 1:23

GoogleCodeExporter commented 8 years ago
The porto USB, needs 3.0...

Original comment by Dalishoy...@gmail.com on 24 Feb 2015 at 4:03

GoogleCodeExporter commented 8 years ago
THERE IS NO KINECT SDK 1.7 FOR MAC.

Original comment by sabrinae...@gmail.com on 13 Mar 2015 at 5:29