Adds EventHandlers to more easily control game event flow instead of attempting to predict the future.
Makes the TimeMachine run off of EventHandlers
Add a ResourceProducer class that will produce resources on a recurring schedule.
Implemented this for: Shields, Drillers, Mining, Specialist Hire Tokens
Start to implement specialist decks and allow players to hire specialists!
Implement Specialist hire events and Promotion events.
Description
Adds EventHandlers to more easily control game event flow instead of attempting to predict the future. Makes the TimeMachine run off of EventHandlers
Add a ResourceProducer class that will produce resources on a recurring schedule. Implemented this for: Shields, Drillers, Mining, Specialist Hire Tokens
Start to implement specialist decks and allow players to hire specialists! Implement Specialist hire events and Promotion events.