Allows 'Bare' games to be created which bypasses map generation. This can be useful for puzzle modes, or allowing custom maps in the future, or even debugging on the client so I can place outposts, and test various combat outcomes.
Additionally, add unit tests for various combat scenarios to ensure that specialist combats are working as intended.
Description
Allows 'Bare' games to be created which bypasses map generation. This can be useful for puzzle modes, or allowing custom maps in the future, or even debugging on the client so I can place outposts, and test various combat outcomes.
Additionally, add unit tests for various combat scenarios to ensure that specialist combats are working as intended.