SuddenDevelopment / AniMix

StopMotion Addon sucvcessor tot he experimental "KeyMesh" addon
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Pin Frames #67

Closed adamearle closed 1 year ago

adamearle commented 1 year ago

This functionality will be exactly the same as the separate button to offer similar behavior to onion skinning. The only difference will be:

  1. on creation Remove Materials and add a fill material with transparency
  2. Tag the objects as a pin frame for deleting pin frame

Button Operations

  1. Click to add pin frame
  2. Ctrl + Click to remove all pin frames
  3. Alt + Click to remove the current selected pin frame

Pin Frame

adamearle commented 1 year ago

Let's talk about this.

SuddenDevelopment commented 1 year ago

let's reduce to 2 modes for now please = pin and unpin ctrl = unpin

select as many frames as you want on active object, pin them

ctrl+pin button unpins them for active object

all other combos (easy to think of others) can wait

SuddenDevelopment commented 1 year ago

also, we can attempt this one but dont think the details should get in the way of a release

SuddenDevelopment commented 1 year ago

it's there, try it out!

adamearle commented 1 year ago

I think this works well enough. The only one thing is that is that it should remain on the initial object that is being animated and maintain the the current mode