Used GZDoom 4.10.1 (also tried with latest VKDoom and GZDoom), newly downloaded CC 6.2 (I think Cutmanmike released a small patch at some point without incrementing the version number as a hotfix so hopefully that's not the cause), and latest versions of rebalance dev with the 6.2 patch (no overwrite, installed from scratch). (I know the branch name is wrong on the DRPG folder but I don't wanna mess with my DoomRunner load order lol so I just deleted the folders inside it and extracted there)
"./gzdoom.exe" -config "../../cvar inis/DoomRPG.ini" -iwad "../../IWADs/Doom2.wad" -file "../../Universal mods/Mutators/corruptioncards-v6.2.pk3" "../../Mod Folders/DoomRPG-rebalance-sync/DoomRPG" "../../Mod Folders/DoomRPG-rebalance-sync/DoomRPG-Brightmaps" "../../Mod Folders/DoomRPG-rebalance-sync/DoomRPG-CorruptionCards" -stdout
Used GZDoom 4.10.1 (also tried with latest VKDoom and GZDoom), newly downloaded CC 6.2 (I think Cutmanmike released a small patch at some point without incrementing the version number as a hotfix so hopefully that's not the cause), and latest versions of rebalance dev with the 6.2 patch (no overwrite, installed from scratch). (I know the branch name is wrong on the DRPG folder but I don't wanna mess with my DoomRunner load order lol so I just deleted the folders inside it and extracted there)