Sumwunn / DoomRPG

Doom RPG is an RPG Modification for the GZDoom Source Port
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Regeneration on monsters analysis and bug report #82

Open Demiosis opened 4 years ago

Demiosis commented 4 years ago

After even more tests it seem the regen get exponentially op the more a monster have instead of a normal straight slope.. XD (I forced boss monster to spawn and changed max stats cap to take those results)

(30 k hp boss) 250 stats were talking about 7400 hp regenned(4.05 regen ticks= full)

(39k hp boss) 350 stats... 13 600hp?! (2.86 regen ticks = full)

(48 k hp boss) 450 stats 21 700hp... (2.21 regen ticks = full)

Here the list of screenshots I did to test and show the problem!

1 2 3 4 5 6

Sumwunn commented 4 years ago

Have you given the rebalance a shot? It might have tweaked this.

Demiosis commented 4 years ago

Holy moly! was not aware this was a thing... Welp! guess all my prayers have been answered! Seemed to fix everything I was talking about!! hurmm... You should really REALLY consider adding the status effect and regen update to your branch as well XD... As its stand this part is a big olll borked mess... ^^''''

Sumwunn commented 4 years ago

I played the rebalance sometime early last year and honestly thought it was pretty spot on in terms of balance, especially as the player goes up in levels. No more insta-killing everything at level 50+ haha.

I want to merge the whole rebalance, but what's keeping that from happening is that it is using files copied directly from DRLA in order to make the drops somewhat more balanced; the more balanced-ish drops are great, but I don't want copied code from other mods on my fork. If WNC stripped all of the copied and left just purely DRPG changes, then I would merge. Sorry mate :(.

Demiosis commented 4 years ago

Hoo I see, and because of this, this version of Drpg absolutely need Drla to work I assume? If that's the case I can see why it is problematic.. Also myhea... those unique/demonic at 1st level map 1 really killed the fun for me... XD , glad to know he fixed that as well...

WNC12k commented 4 years ago

In fact, I could delete the DRLA-related files from my fork so that you can do the merge. Just tell me that you really intend to do it.

I understand these are files from the "DoomRPG-RLArsenal" and "DoomRPG-RLMonsters" directories?

After you do that, I'll put everything back in place.