Sumwunn / DoomRPG

Doom RPG is an RPG Modification for the GZDoom Source Port
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Request: Reduce monsters status effect chances. #83

Open Demiosis opened 4 years ago

Demiosis commented 4 years ago

As it stand out , when you reach hell+ even if you have max vit augs and a build in vit the chances of status effects are ridiculously high... Which force you into using the tier 3 pink aura to get immune to said effects... Kinda limit skills choices in the end game and force you to re-use this aura every time its down since its MORE THAN VITAL to not get slowed/blinded...

Demiosis commented 4 years ago

(I personally did a modif in Stats.c so i get 0.50 per bought stats instead of 0.25... i'll see if it help...)

Another thing I just glanced and wanted to make sure...

In the DamageType

// Evilness based damage for maximum pwnage power DamageType Shadow { NoArmor } Are ALL shadow aura monsters attacks considered Shadow DamageType? If so... what the heck? what's the point of even having an armor then?!

Demiosis commented 4 years ago

hurmm my modif don't seem to be registering... I saved the file and updated the .zip but nothing seem's different in the game... any idea why?

Hurmmm seem I can fully delete the script folder and the games still run proper? wtf?

Do I have to compile my files in some way then? And if so, can you point me to the proper programs please?