Open ghost opened 5 years ago
I fixed the biggest part of this, AoE and channeled spells now counts for 1 charge only. But this doesn't work if your attack is the last one of the 3. I also guess there is also some spell batching involved on retail that allowed you to do more than 3 easily. I'll move this to low prio as the biggest part is done.
To dev: Possible fix: Add some delay with a drop event like magnet aura do
Describe the bug
Expected behavior
source Sunstrider rev. 12396 (6ade3a0482a0) 2019-09-22 21:37:26 +0200 (dev branch) (Unix, Debug, Static)