[x] 7. Ward of Zum'rah (7785) summons Skeleton of Zum'rah (7786) who stay in place after summon. They should attack players once spawned.
[x] 8. Once Gahz'rilla (7273) is spawned, it should walk and stay in place where I'm standing (gps).
[x] 9. Gahz'rilla's moving extremely fast.
[x] 10. Rare spawn boss Dustwraith (10081) is quite weird boss. He deals really low melee damage (like ~50) but hits with Sinister Strike (11293) for over 1k. He has to be checked.
[x] 11. Rare spawn boss Sandarr Dunereaver (10080) hits for extremely low (~50).
[x] 12. Sandfury Guardians (7268) have weird random movements. They do it in chaotic way.
[x] 13. Ruuzlu (7797) run to fast.
[x] 14. Sul'lithuz Hatchlings (8130) are tamed small basilisks in Antu'sul's cave. They are in cages and they shouldn't react with Antu'sul boss (8127) pull but for now they also attack players.
[x] 15. Antu'sul spawns 4x Sul'lithuz Broodlings (8138) on boss pull. All of them should pull with boss, or start to attack players immediately after spawn. Otherwise they can easily avoid fight staying in cave w/o combat.
Edit: Only 2 of them are pulled with boss, two more were left in cave w/o combat.
[x] 16. When Antu'sul spawns Earthgrab Totem (6066) it should be in combat and start to cast spells on players.
[x] 17. Witch Doctor Zum'rah (7271) doesn't use his Summon Zul'Farrak Zombies (10247) spell. He should spawn Zul'Farrak Zombies (7286) from Shallow Grave gobs. He should do it occasionally and activate gob by spell. Spawned Zul'Farrak Zombies should start to chase players.
[x] 18. Looks like Gahz'rilla doesn't use Freeze Solid spell (11836).
[x] 19. Not sure if one of three rare spawns should be present or not in dungeon. There was none of them on my IDs so let's check appear chance.
[x] 20. Sandfury Witch Doctor seems to run to fast.
[x] 21. Antu'sul is moving extremely fast.
EDIT: He still seems to run to fast. Anyway Sul'lithuz Broodlings (8138) move to slow so maybe its illusion about boss movement.
[x] 22. Summon Zul'Farrak Zombies (10247) spell should activate only one Zul'Farrak Zombies (7286) to spawn. For now he spawns 2-7 zombies per cast. I think it's up to nearby Shallow Grave gobs witch are triggered by spell.
[x] 23. End Door gob (27086) shouldn't be opened. This doors should be opened by Weegli Blastfuse (7607) after Sergeant Bly event is done.
EDIT: The doors are still opened.
[x] 24. Rare spawn boss Zerillis (10082) seems to have decreased damage as well. Frost Shot (12551) should hit for more.
EDIT: still hit like little girl :( I would even double his damage.EDIT#2: still low dps :( normal mobs in ZF hit me by melee for ~500 while this rare boss shoots me from both Shoot and Frost Shot for around ~130. Boost him as fuck ;P
[x] 25. Antu'sul should spawn 2x Servant of Antu'sul at 75% boss hp, and 2x more at 25% hp. For now he spawns only 1x Servat in both occasions.
Edit: Sometimes he doesn't call them at 25%. Out of mana? Or maybe he interrupted his cast.
[x] 26. Witch Doctor Zum'rah should be friendly before first pull.
EDIT: He's still hostile.
[x] 27. After evade/wipe Witch Doctor Zum'rah doesn't come back to his place. Also every summoned creature with guid 0 during this encounter should disappear after some period of time but they stay like this for over few minutes.
TO DO:
DONE: